Zeta Long Paths is a small library (around 700 lines of code) for C# (or Java) development. This library has three main classes: ZlpFileInfo, ZlpDirectoryInfo, and ZlpIOHelper. These three classes are in fact the core classes of Zeta Long Paths.
ZlpFileInfo and ZlpDirectoryInfo are responsible for the basic file and directory path manipulation that we usually need in an application. The ZlpIOHelper classes provide additional functionality on file paths that are longer than the maximum size of a directory name (MAX_PATH = 260 characters).
Zeta Long Paths Key Features:
Easy to use.
Object-oriented classes.
API documentation.
Cross-platform (.NET Framework and Mono) support.
This project has source code, it can be compiled using Microsoft Visual C# or Mono C#.
Open source under the MIT license.
Zeta Long Paths does not include any third-party assemblies that are dependent on or included with the.NET Framework.
Open Source:
Basic Usage:
Create a new class
public class FileInfo
{
// Required for ZlpFileInfo
public int Attributes { get; set; }
// Required for ZlpDirectoryInfo
public string Path { get; set; }
// Required for ZlpFileInfo
public int Size { get; set; }
// Required for ZlpDirectoryInfo
public string FullName { get; set; }
// Required for ZlpFileInfo
public string Name { get; set; }
// Required for ZlpDirectoryInfo
public string ParentPath { get; set; }
// Required for ZlpFileInfo
public string FullPath { get; set; }
// Required for ZlpDirectoryInfo
public string DirectoryName { get; set; }
// Required for ZlpFileInfo
public string NameWithoutExtension { get; set; }
// Required for ZlpDirectoryInfo
public string NameWithoutExtension { get; set; }
// Required for ZlpFileInfo
#define ZLP_MAX_PATH_LENGTH 2147483647
[StructLayout(LayoutKind.Sequential)]
public struct ZlpPathInfo
{
[MarshalAs(UnmanagedType.LPStr)]
public string path;
public bool isDirectory;
public long len;
public int pad;
}
[StructLayout(LayoutKind.Sequential)]
public struct ZlpFileInfo
{
[MarshalAs(UnmanagedType.LPStr)]
public string fullPath;
public int len;
public int pad;
}
[StructLayout(LayoutKind.Sequential)]
public struct ZlpDirectoryInfo
{
[MarshalAs(UnmanagedType.LPStr)]
public string fullPath;
public int len;
public int pad;
}
[StructLayout(LayoutKind.Sequential)]
public struct ZlpPathHelper
{
[MarshalAs(UnmanagedType.LPStr)]
public string path;
public int len;
public int pad;
public ZlpPathHelper(string path)
{
this.path = path;
this.len = (path.Length) + 1;
}
}
[StructLayout(LayoutKind.Sequential)]
public struct ZlpIOHelper
{
[MarshalAs(UnmanagedType.LPStr)]
public string fullPath;
public int len;
public int pad;
public ZlpIOHelper(string fullPath)
{
this.fullPath = fullPath;
this.len = (fullPath.Length) + 1;
}
}
[StructLayout(LayoutKind.Sequential)]
public struct ZlpPathHelper
{
[MarshalAs(UnmanagedType.LPStr)]
public string path;
public int
77a5ca646e
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Zeta Long Paths (.NET 2.0 and.NET 3.5) is a small.NET library that provides several classes and functions to perform basic functions on file paths and folder paths that are longer than the “MAX_PATH” limit of 260 characters.
Currently there are the following classes:
ZlpFileInfo – A class similar to System.IO.FileInfo that wraps functions to work on file paths.
ZlpDirectoryInfo – A class similar to System.IO.DirectoryInfo that wraps functions to work on folder paths.
ZlpIOHelper – A set of static functions to provide similar features as the ZlpFileInfo and ZlpDirectoryInfo class but in a static context.
ZlpPathHelper – A set of static functions similar to System.IO.Path that work on paths.
Note:
Zeta Long Paths is an early version of what will be the last version of Zeta Long Paths. There are several functions that will be added in the final version, and some that will be removed, which should be on the next version. This means that, for now, Zeta Long Paths contains a lot of format strings to perform operations on paths. Once the final version is available, I’ll remove some of these and make the path manipulations more efficient.
ZlpFileInfo:
public class ZlpFileInfo
{
///
/// Contains the last error that occurred.
///
public ZlpErrorInfo Error { get; private set; }
///
/// Contains the type of file that it’s an instance of.
///
public ZlpFileType Type { get
This article is a walk-through of the Zeta Long Paths library.
Introduction:
Zeta Long Paths is a small set of classes and functions that allow you to work with paths that
are longer than the “MAX_PATH” limit of 260 characters.
Why?
One of the most common tasks that people run into when working with file system paths is having
paths that are longer than the 260 characters that System.IO.Path provides.
For example, say you’re working with a file share on a network drive.
This drive has a path that is longer than the MAX_PATH limit of 260 characters, so your program
will only work if you specify the full path of the file share as a file system path.
But that’s an awful lot of typing for something that your program does very infrequently.
Zeta Long Paths allows you to specify a file system path and shorten it by removing the first
260 characters so that you only have to specify the portion of the path that you’re interested in.
For example, if a file share path has a path of \\?\C:\TFS\Some Directory\Some Other Directory\Some Long Path
Then when you specify that path as a file system path, you would have to provide the full path:
\\?\C:\TFS\Some Directory\Some Other Directory\Some Long Path
But instead, with Zeta Long Paths, you can specify the entire path only and then provide just the portion
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General Overview:
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